Iryna Kuzmenko

✧ Media & Digital Designer
✧ Blending Creativity with Functionality

I’ve always been drawn to both art and logic – a combination that led me to study architecture and later pursue a career in design. With over five years of experience in graphic design, media, and animation, I’ve built a strong foundation in visual storytelling.
Now, as a digital designer, I apply my UI/UX skills to create designs that not only look good but also feel intuitive and meaningful to use.

✧ Expertise ✧

✧ Projects ✧

Hidden Toilets

Hidden Toilets is a UX research project aimed at solving the problem of finding public restrooms in unfamiliar cities. Based on surveys and competitor analysis, the concept proposes a free, community-driven app that helps users quickly locate, rate, and update information about toilets nearby.

Car Service

Car Service Digitalisation is a UX case study that explores the digital transformation of a real-life offline car repair business. The project focuses on creating a user-friendly platform that simplifies appointment booking, increases service transparency, and brings efficiency to both customers and staff through digital solutions.

Medieval Art Museum

Medieval Art Museum is a collaborative UX/UI project focused on designing a responsive digital experience for a museum. Together with my team, we created tailored interfaces for desktop, tablet, and mobile devices to ensure accessibility and engagement across different user contexts. The project highlights a user-centered approach to presenting cultural content in a modern, intuitive way.

Habit Master

Habit Master is an inclusive UX case study focused on building a habit-tracking app accessible to everyone. The project was designed with accessibility and barrier-free interaction in mind, ensuring a positive user experience for people with different physical and cognitive needs. From color contrast to intuitive navigation, every detail supports usability and inclusivity.

Cook & Collect

Cook & Collect is a self-initiated tabletop card game project combining game design, illustration, and prototyping.
From early concept and gameplay mechanics to final visuals and physical prototypes — a tasty mix of strategy, storytelling, and design thinking. The game is currently available for pre-order and ready to hit the table.

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